
The above image is our modified shader image.

The above image shows our original shaders. Toon, Plaid, and a noisy displacement.

This our contest entry. It's a profile of Kim Pine from Scott Pilgrim.
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2 comments:
hey what tool did u use to convert from maya to renderman? i tried a few and none worked
We used the included RibExport plug-in. I know it's included in both Maya 7 and Maya 2008 Unlimited.
It is not very good, (It does not support UV/ST coordinate export) but it was sufficient for this.
Window->Settings/Preferences->Plug-In Manager in order to load it.
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