Wednesday, May 7, 2008

Renderman



The above image is our modified shader image.



The above image shows our original shaders. Toon, Plaid, and a noisy displacement.



This our contest entry. It's a profile of Kim Pine from Scott Pilgrim.

2 comments:

LorD-VisionZ said...

hey what tool did u use to convert from maya to renderman? i tried a few and none worked

Michael Ey said...

We used the included RibExport plug-in. I know it's included in both Maya 7 and Maya 2008 Unlimited.

It is not very good, (It does not support UV/ST coordinate export) but it was sufficient for this.

Window->Settings/Preferences->Plug-In Manager in order to load it.