
Conrad and I sat down and got the initial checkpoint done, using XNA. The paramaters of the scene are as follows:
Camera:Position: x = 0.0, y = 0.0, z = 0.0
Look At: x = 0.0, y = 0.0, z = -1.0
Up: x = 0.0, y = 1.0, z = 0.0
Field Of View: 90.0 degrees
Near Clip: 1.0
Far Clip: 1000.0
Aspect Ratio: 4.0/3.0
Light:Position: x = 1.2, y = 9.0, z = 5.0
Specular and Diffuse colors are both full white
Green Sphere:Position: x = 0.3, y = 0.3, z = -3.4
Radius: 1.5
Yellow Sphere:Position: x = -2.3, y = -0.8, z = -5.0
Radius: 1.5
Plane:Position: x = -2.0, y = -2.0, z = 0.0
Width = 10.0
Length = 50.0